Showing posts with label Let's Visit. Show all posts
Showing posts with label Let's Visit. Show all posts

Friday, March 25, 2011

Let's Visit - Ardalambion


Continuing along the vein of what seems to have become Academia Fridays, I'm stepping away from video games for a moment and venturing into the world of high fantasy/sword and sorcery.

From The Website - For the complete ignorants: Once upon a time - from 1892 to 1973, to be exact - there lived a man by the name of John Ronald Reuel Tolkien. In 1937 he published a children's book, The Hobbit, that sold quite well. [...] In 1954-55 Tolkien finally published the ultimate fantasy novel, the trilogy The Lord of the Rings. Following Tolkien's death his son Christopher edited and published a constructed mythology, The Silmarillion, from his father's manuscripts. This provided the "historical background" for the two other books. Together these books describe an entire imagined world, complete with geography, demography, history - and languages. The languages are absolutely crucial.

Why study these languages? In my essay Tolkien's Not-So-Secret-Vice, found on this website, I list several possible reasons: "The very fact that no real Elvish grammars written by Tolkien have been published makes it a fascinating challenge to 'break the code'. Or it may be pure romanticism, a special form of literary immersion: By studying the Eldarin languages, you try to get closer to - indeed into the heads of - the immortal Elves, fair and wise, the Firstborn of Eru Ilúvatar, teachers of mankind in its youth. Or, less romantically, you want to study the constructions of a talented linguist and the creative process of a genius engaged in his work of love. [...]  though people have been studying Tolkien's languages quite seriously for decades, I found that there was relatively little information about these languages on the net. What there was turned out to be mostly amateurish, incomplete, inaccurate and outdated, or in one case - namely Anthony Appleyard's work - very concentrated and technical, excellent for those who are already deep into these things, but probably difficult to absorb for beginners. This lack of good information on the net was all the more surprising considering that the Tolklang list has as much as seven hundred subscribers, more than the regular Tolkien list! So I set out to make a site devoted to Tolkienian linguistics. An attempt is here made to extract the purely linguistic information from the published writings and present it in a form that is hopefully easily accessible.  (Excerpt from the lengthy page By way of explanation...)

A Few Thoughts of My OwnOh Ardalambion ... where do I even begin?  The average person casually surfing the internet for information on Tolkien would probably pass this website by without much of a thought. No one, after all, will ever accuse it of looking attractive, professional, or even reliable at first glance due to its use of eye searing green, red and yellow lettering over a mottled field of electric blue and navy. Appearances, my friend, are not everything.  Turned off by its looks, this hypothetical surfer would have thoughtlessly passed over what is quite possibly the most valuable resource around for J.R.R. Tolkien's languages.

I will admit from the get-go that my love of this website is tinged more than a little by a heaping dose of nostalgia.  When the first Lord of the Rings movie reached theaters almost ten years ago, I was only slightly interested in the trilogy.  I had read the Hobbit a few years prior and loved every second of it, but for some reason reading the trilogy itself was like trudging through thigh-deep mud.  That all changed with Peter Jackson's interpretation of the saga.  Coming out of the theater I was so invigorated by what I'd seen that I shut myself in a room and plowed through the entire series in a day and a half.  That taken care of, I hit the net fully determined to learn everything and anything there was to find about Tolkien's languages and the tengwar writing system.  Leaving tengwar for another day, let's focus on the languages.  Imagine how disappointed I was to discover an utter dirth of reliable knowledge available on the interwebs.  Most websites repeated the same lines about Quenya being high elven and Sindarin being grey elven, but they had little to offer beyond that.  Ardalambion, a site I'd previously dismissed, on second-look proved to be a completely different story.

My warm, fuzzy feelings for this site in no way change the fact that it is undeniably valuable to any Tolkienian linguistic enthusiast.  Home to a Norwegian gentleman named Helge Kåre Fauskanger, this website is clearly a labor of love.  Unlike most LotR sites that sprang up in the wake of Peter Jackson's films, Fauskanger's site is truly scholarly in nature.  Moreover, it was in existence well before 2001 and remains an active site when many have been long since abandoned.  Most people generally know Ardalambion for it's Quenya Course which introduces you to high elven through a series of twenty downloadable lessons and exercises.  This course is indeed singularly impressive, but it alone does not define the website.  I've never had a knack for learning new languages, but that doesn't stop me from appreciating them from afar.  For this alone I am tremendously thankful for Mr. Fauskanger's website. Below are a couple of links that continually stir my interest.  Maybe you will find something there that excites your imagination as well.

Newest Content - 21 December 2010
Practical Neo-Quenya [downloadable file] - "my comments and observations on the largest Neo-Quenya translation project I (or anyone?!) has ever undertaken, the rendering of the entire Johannine corpus of the Bible into a form of Quenya."
Items of Interest
The Writings of St. John [downloadable file]- "a Neo-Quenya translation of the entire Johannine corpus"
The Qenya Lexicon Reviewed"comments on Tolkien's earliest Elvish wordlist, as published in Parma Eldalamberon #12"
The Evolution from Primitive Elvish to Quenya - "A Comprehensive Survey. (This treatise [...] attempts to list the sound-changes that occurred as High-Elven was evolving from the earliest forms of Elvish. This is a revised, updated and expanded version, edited by Vicente Velasco and incorporating his extensive annotation on my original treatise (still available as an RTF file)."
Reconstructing the Sindarin Verb System -"The Reasoning Underlying the Suggested Conjugation"
 Image: Ardalambion 

Wednesday, March 23, 2011

Let's Visit - Goodnight Dune

Goodnight maud'Dib ...

I figured that I would feature Goodnight Dune today just in case you have somehow managed to miss it.  For those of you who do not know, Goodnight Dune is a parody of the beloved children's bedtime story Goodnight Moon.  Written by Margaret Wise Brown and illustrated by Clement Hurd, Goodnight Moon was originally published in 1947.  As far as I know, it has never been out of print since.  The original children's book was about a little bunny who notices everything in his room before saying goodnight to the objects and falling asleep.  In Julia Yu's version, a little boy rabbit goes through the same motions but his room is populated by objects from Frank Herbert's Dune.  The little boy's room is also noticeably a bit scarier with the presence gom jabbar on disembodied hands and (adorable) sardukar hanging about.

A personal favorite of mine, Dune is quite possibly one of the best science fiction novels ever written.  No one knows what the late-Frank Herbert would have thought about this take on his classic novel.  I do know, however, that if Yu can work out the copyright issues and get her version published, a host of little geeklings will find Goodnight Dune on their bedside tables.  After all, it is our duty to indoctrinate them while they are young ... right?  Right??

Tuesday, March 8, 2011

Let's Visit - Game Studies



From Their Website - Our Mission [is to] explore the rich cultural genre of games; to give scholars a peer-reviewed forum for their ideas and theories; to provide an academic channel for the ongoing discussions on games and gaming.

Game Studies is a cross disciplinary journal dedicated to games research, web-published several times a year at www.gamestudies.org.

Our primary focus is aesthetic, cultural and communicative aspects of computer games, but any previously unpublished article focused on games and gaming is welcome. Proposed articles should be jargon-free, and should attempt to shed new light on games, rather than simply use games as metaphor or illustration of some other theory or phenomenon.


A Few Thoughts of My Own -  The number of peer reviewed journals focused on the world of gaming and gaming culture has been [very] gradually increasing since the early 2000s.  I think this is a wonderful thing.  You know just as well as I that there is far more to these virtual worlds than pixels, avatars, and a sleep-deprived geek behind the keyboard. (Granted there is truth to the the sleep-deprived geek stereotype since I, for one, fit that bill perfectly.  This, however, is not my point.)  The "general public" does not always see beyond the stereotypes, and sometimes I wonder if that is partially our fault.   How can we expect the public to take gamers seriously, when we don't bother to address mature audiences (in the sense of over 18) in way that is relatable?  The average, educated adult is probably loath to sift through message boards or game driven sites for information.  They might, however, be willing to read articles about gaming that draw connections between the virtual and physical worlds.  Critically thinking about what we play and actively engaging in an informative dialogue about our experiences are two ways that we can positively present our pastime to an audience willing to listen.  This is where websites like Game Studies come in.  The presence of these e-journals reinforces the idea that gaming is a serious (yet very enjoyable) business.  Below are links to their most recent issue, and a couple of other articles I found to be of interest (and plan to go back and read in more detail later).

Current Issue - volume 11 issue 1, February 2011 
Past Articles of Interest  

-Gerald Voorhees

-Marcus Schulzke

-José P. Zagal and Amy Bruckman

-Mark Rowell Wallin

-Joris Dormans  

Image - Game Studies

Wednesday, February 23, 2011

Let's Visit - The Imperial Library


I know that all I seem to talk about thus far on L'Épée Magique is the Elder Scrolls series and Dragon Age: Origins.  I swear that I do play other games.  It just happens though that Morrowind is considered by me to be one of the best RPGs ever made.  As a result of my extreme bias, TESIII:MW is the first thing to pop into my head when the subject of gaming comes up, and as a result I still find myself looking for more things to read about it after all these years.  Thankfully if one chooses to read about Vvardenfell and its neighbors these days, one need not go far.  Enter the Imperial Library.  An amazing website that has been around for quite some time, the Imperial Library makes it possible for geeks like me to go back and read in-game books without starting up the actual game and hunting down the volumes.  Any Elder Scrolls devotee will rave, if you have enough time to let them, about the massive amount of text encapsulated in these books.  Now you can catch up on all your lore from Daggerfall to Oblivion with one click of your mouse.  Do you need to freshen up your knowledge of TES geographies & histories, peoples & societies, languages & arts, or religions & mythologies?  Maybe you've always wanted to learn the Daedric Alphabet? The Imperial Library has your back.

I have just ruined any chance you had of being productive for the rest of the day.  You're welcome.

 Image: Destructoid

Sunday, February 6, 2011

Let's Visit - Morrowind: A Fool's Tale

"Oh, and that ridiculous hat ... I immediately put it on my own head."
Back when Elder Scrolls III: Morrowind was new to me I wish that I'd thought to keep a journal of my first character's exploits. Don't get me wrong, journaling is still a possibility since the game continues to be an adventure and deep role-playing experience. Even so, I fear that I've been exposed to Vvardenfell for too many years now to look at it with fresh eyes. Some people do not seem to have that problem though. Proof of this is the short-lived 2009 blog series A Fool in Morrowind. Sadly the author Alec Meer dropped his journaling after eleven entries. Thankfully, those eleven entries are so full of humor and nostalgia that they'll have you reinstalling the game on your PC in seconds flat. If you have half an hour or so I highly recommend you give Fool in Morrowind a look.